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secondstamp
Check out my new animated show "The Everydays" www.facebook.com/The Everydays I also play guitar and sing in the rock band "Bounds Of Modesty". www.facebook.com/Bou ndsOfModesty Furthermore I really enjoy pancakes and sundays.

Callum Stamp @secondstamp

Age 32, Male

Animator/Designer

Media College Amsterdam

The Netherlands

Joined on 8/25/04

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SUPER NUKE BROS. MELEE DEMO RELEASED! PLAY NOW!

Posted by secondstamp - October 11th, 2009


Hey guys! Callum here with great news. I promised you guys this for a long time, and it's here!

Alan James(programmer) and I (artist/animator/director) finished the demo of Super Nuke Bros. Melee, a Smash Bros. fan project. Be sure to play some multiplayer matchesand tell me what you think! You can also play a bit of the single player Story Mode- even with a friend at your side.

Visit the website to play the demo! www.supernukebros.moonfruit.com

Starting tomorrow, we will be posting daily weekday updateson the website - revealing delicious bits of inside information on the project! Be sure to tune in every weekday! (join forum for extra goods and info! www.supernukebros.omgforum.net)

Post your comments on the site or here, and you can also find the forum on the site main page!

SUPER NUKE BROS. MELEE DEMO RELEASED! PLAY NOW!


Comments

Gotta make labels on the buttons for the website. Seems like a good game, I'll try it now.

As with any beta game, this needs a LOT of work. Multiple characters go outside the boundaries, and yet they don't lose any lives. Also, the game seems to lag tremendously. Also, this game is too much like Super Smash Flash, but that's just me...

Anyways, keep up the good work!

thats awesome so far! you should make the health not turn red until a lot more damage is dealt though. are you going to be adding in ledge grabbing? it's really indepth. good work cant wait for the final release. online multiplayer maybe?

looks great,should be fun :)

Great game I'm also doing a SSB theme check my account and you could see some of the characters that's gonna be in it.

this is extremelystupid since i could just go and play sb anytime u look like a chick i hate this page :>

Man, that looks AWESOME!

So... It's like a remake of the game... but with some of the same characters, and random ones you like?
Oh....

Otacon, was all of this really made by ONE MAN!?

dang, it is awesome!!! i cant wait for it to be released!

"Also, this game is too much like Super Smash Flash"

... Are you kidding me? Two people make super smash bros tribute games with flash and, this one is too much like super smash flash? What were they supposed to do to make it original? They are both tributes to the same game. christ.

And this game has original art where as the creator of super smash flash barely did any of the visuals, most of them you could find on the spriters resource.

Bleh

Wow. Very nice work! I can't wait :)

Like in SSBB, I recommend allowing the camera to follow the Nuke Ball as it would in SSBB.

Also, the Omnislash he uses as a Final Smash needs some editing.
Here is what the Omnislash from Advent Children looks like:
1.The completed fusion swords are fully disassembled in an instant, the five auxiliary swords ejected upwards from the main blade in a circle around the target. The main blade itself flies to float above the target as the other auxiliary swords circle them.

2.The performer flies forward and grabs one of the five auxiliary swords, dashing towards and slicing the target with it.

3.The performer repeats this process four times, slicing the target with each auxiliary sword. Each time the performer takes hold of another sword, a glowing copy of themselves is left in their place holding the previous sword.

4.Finally, the performer flies above the target, takes hold of the main blade and descends for a final attack. They unleash a shockwave as their strike connects, dispersing the glowing copies holding the auxiliary blades. The performer lands on the ground surrounded by the five auxiliary blades, and the main blade falls into their hand a moment after.
And this Omnislash is dubbed "Omnislash V.5".

Quite a good game, but many glitches and lags. Just saying...

-_-

fucking awesome but the controls could use some tweeking and the moves are kinda limited but otherwise great game

WOOF.

Pretty damn good, I liked how you made cloud´s special like a short cutscene (kinda like capt. falcon´s final smash), any chances of knowing as for when will it be completed?

wow talk about ugly traced gradient raped shit

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